Middle-Mouse panning in Unreal Editor 4
Lately I’ve been playing around with the Unreal Engine 4 source code and it’s quite a lot of fun - especially the Nvidia Flex builds, that integrate the Flex Physics library. Crazy stuff. What bothered me a lot was that in the node editors you were only able to pan using the right mouse button, which was also used for the context menu. So whenever there was a bit of lag, the context menu would pop up instead of the pan happening.